Have been finishing some animation on the different characters and rendering them and testing them in the editor. In this image i have been working some on the lighting on the people and feels like they come alive allot more and fits better in the scene.
I have also been looking and testing some evironment fog and got it to work pretty well in Mental ray. The render times increased allot and just faking it in photoshop and getting it in that way was faster and allot easier and looked pretty much the same in the end. Allot more control over the fog too. In maya it was hard getting a smooth decay on it that blended nice with the background.
Also tried getting shadows in with the use background shader in maya. Really hard getting it good and useable.