Everybody likes a great looking takedown. They need to be really quick so it dosent slow down the pacing and flow in the game. They also need to feel varied so not to feel repedetive which is something i feel machinegames have totally captured in wolfenstein. They feel very quick and responsive and very brutal wich suits both the setting and the character. They feel very creative and fun. What Could have been fun would be environmental takedowns like smashing some nazis head into the wall. Or pushing someone off a ledge. Probably is a whole lot harder. The Youtube video is just some takedowns and not my own. Would be nice to cut together a few and see how long each one is and how they are put together. I totally love the game more then previous versions in the series.